Contents
Preface
The Hypotheses
The final form of the Survey
The Subjects
The Results
A Keeper's Training
Lord Bafford's Manor
Break from Cragscleft
Prison
Down into the Bonehoard
Assassins
The Sword
The haunted Cathedral
The lost City
Undercover
Return to the Cathedral
Escape!
Strange Bedfellows
Into the Maw of Chaos
Further data analyses
Modifications by times played
More analyses
Comments about the Hypotheses
Final Comments
The FAQ for the suvey
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The Results
Well... I think I should come now to the really interesting stuff. To the results of the
survey. Maybe it took me so long to come to this page, because I did not like the results.
Yes, I didn't. That's why I will spend even more time with the stuff in 'Some further data analyses', I think.
Nevertheless, I will publish the unmanipulated results here, too. That was my intention,
even before some friends gave me the nervously hint that the normal results are of high
interest, too. I may be nuts and freaky, and I may have a really different opinion than the
majority of my subjects of the survey, but I know also what to do with the results of
surveys. :-)
[summary], [some remarks]
A short abstract:
Yes, we have an absolutly obvious winner. And the winner is... 'Assassins'. Congratulations, dear mission.
The Human missions scored all in all much higher than the Monster or Undead missions. The
'normality' of the missions increased their odds to get a high score. So, of the Human
missions scored i.e. 'Sword' much lower than the really and
completly 'normal' mission 'Assassin'.
The missions can also be sorted in the order of their mean scores:
Mission |
Mean |
StD |
Click here to have a look at the image in a better quality. |
Assassins |
2.91 |
2.24 |
Bafford |
4.17 |
2.79 |
Undercover |
5.00 |
3.50 |
Cragscleft |
5.07 |
2.78 |
Sword |
5.27 |
3.09 |
RTC |
7.25 |
3.79 |
Lost City |
8.07 |
3.25 |
THC |
8.19 |
3.05 |
Bedfellows |
8.21 |
2.85 |
Bonehoard |
8.43 |
3.46 |
Escape |
9.10 |
2.75 |
Maw of Chaos |
9.12 |
3.26 |
Training |
10.19 |
2.99 |
Note the fact that every map ranged from place 1 - 13. Only 'Bafford' ranged only from place 1 - 12 (that means that this map
was no one's least prefered mission).
The most preferred mission got a excellent rating of almost everyone (221 gave the most
prefered mission the A, 3 gave an B, and 1 managed it somehow to give no rating).
The least preferred mission got not so enjoyable scores: The mean of the ratings is 3.21 ( ~ C ¼ ;-) ). The majority of the people (85, 37.5 %) gave here the rating C for the least
preferred mission, and sadly called 36 (16 %) of the people the least preferred mission
'very not-enjoyable'. (Guess what I will check out about those people in the further data
analyses... I wrote that point on my note papers right now.) Happily, 2 (0.9 %) gave a A
here, and 59 (26.2 %) a B.
Seems that most of the people enjoyed the entire game.
Some remarks:
The results are based on the ratings of a group of people who finished the game mostly
only one time. It is really hard for me to write the next points, but I ... I understand
these ratings. If you have finished the game only once, and if you have not figured out yet
how easily the Undead can be eliminated or avoided, then you are really annoyed by them.
Annoyed by the fact that they appear in approximately every third mission: In Cragscleft,
Bonehoard, Haunted Cathedral, Return to the Cathedral. Hell, I was annoyed myself, when they
stumbled in my way everytime.
The problem is, that obviously people who play the game more often than one single time
develop slowly firstly a sort of acceptance, and finally a sort of enjoyment regarding the
Undead. They add more replayability to the game, IMHO.
Same thing with Monsters: Burricks are annoying and scary in the first time you meet them.
Then you develop the instinct that they are like dogs, and like or dislike them - that
depends of your emotions agains dogs, if you are a dog or cat person.
Before I do another playdoyer for Undead and Monsters now (that belongs into the part
comments, not here), a final point: As I reviewed the comments, I learned that some people
had not even finished the game one time. And that those people had decided that this was the
most appropriate way to ask a highly experienced 'Thief'-gamer - me (I am really not very
modest, huh?) - for help, i.e. about the entrance to Lost City. Because their ratings had
looked very correctly for the first few missions, I had left them in the data pool. I think
they will have given the missions that they had not finished simply the not yet given values
(most probably the 9-13 values). To eliminate those people is not very easily done now,
though. So, I will leave those people in the data file.
A short explanation how I had tried to clean the data of some odd subjects: Firstly, I had
eliminated the double-posters. Secondly, I had eliminated the people who had done odd
ratings (the really odd ratings: Training = 1, Bafford = 2, ... Maw = 13). Thirdly, I had a
look at the comments and the feedback to find some really odd comments (I did not want any
perverts in the data pool. My own decision for my own survey. But I did not find any. Only
odd mass-murderers... :-) ). And finally, I decided that it was highly unprobably that
someone had played the game more than 10 times. The two people who claimed to have it
finished more often were very closely inspected; and so the person with the claim to have
finished it 243 times was eliminated because of additional odd ratings, and the person with
the 16 times got a missing value in that field. No personal offence meant, you two
guys.
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